Neighborhood Notes Treble & Bass Clef Note Game – Printable

$14.97

Neighborhood Notes takes a twist on the card game “Spoons” and is a speed treble & bass clef note reading game.

You can play it with 2-8 players and keep track of points (which are tricky–there are some negative points on the board!)

16 pages.

Description

Neighborhood Notes takes a twist on the card game “Spoons” and is a speed treble & bass clef note reading game.

You can play it with 2-8 players and keep track of points (which are tricky–there are some negative points on the board!)

16 pages.

 

A look inside Neighborhood Notes Treble & Bass Clef Note Game:

  • Neighborhood Notes game in 2 sizes: US letter & A4
  • Neighborhood Notes game board (bonus: in poster and A3 sizes)
  • 32 note cards (C3-C5)
  • 7 building game pieces
  • Neighborhood Notes success poster
  • Neighborhood Notes activity sheets in 2 sizes: US Letter & A4
  • Print release
  • Bonus: Note Chart

You will get the digital file to print and laminate (optional) for your music studio in both letter size (US) and A4 size (international).

 

How to Play Neighborhood Notes Music Theory Game

  • You will use one less building token than the number of players you have (4 players use 3 buildings). Place buildings on the board in their matching place (e.g. fire station at fire station).
  • Shuffle the note cards. Deal each player 4 cards.
  • Choose one person to be the dealer. Sit in a circle if possible.
  • Play like Spoons.◦
    • Each player tries to match 4 notes
      • 2 bass F’s and 2 treble F’s
      • 2 bass Middle C’s and 2 treble Middle C’s
      • See alternative gameplay ideas for more options
    • The dealer begins by taking one card off the deck to have 5 cards in their hand. They willremove one card and pass it face down to the player on their left.
    • Each player picks from the cards the former player has discarded and discards to the nextperson on their left.
    • If the dealer runs out of cards, they can pick up from the last player’s discard pile.
  • When a player has 4 of a kind, they will grab a building from the gameboard to claim points.
  • How to win:
    • Players must be strategic in order to get their 5 points! If needed, keep track of score on a separate piece of paper.
    • The game can be won in as few as 2 rounds, but can also last several more rounds.

Easy Gameplay Goal: First player with 5 or more points wins.

Harder Gameplay Goal: First player to get exactly 5 points wins.

Tutorial video coming soon!

 

Alternate Game Play with Neighborhood Notes

  • For 5-8 players: Print 2 decks of cards (to have 64 total cards). Matches can either be 4 of the exact same note (all treble F’s) or 4 paired notes (2 bass F’s, 2 treble F’s).
  • For young players: print 2 decks of cards so they can match exact notes (e.g. 4 treble clef E’s).
  • To make the gameplay longer or shorter, change the number of points for winning.

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