Neighborhood Notes Treble & Bass Clef Note Game – Printable

Neighborhood Notes takes a twist on the card game “Spoons” and is a speed treble & bass clef note reading game.

You can play it with 2-8 players and keep track of points (which are tricky–there are some negative points on the board!)

$9.97

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ALSO GET THE NEIGHBORHOOD NOTES DIGITAL GAMES!

A look inside Neighborhood Notes Treble & Bass Clef Note Game:

Here’s what you’ll get with the Neighborhood Notes printable download:

  • Neighborhood Notes game in 2 sizes: US letter & A4
  • Neighborhood Notes game board
  • 32 note cards (C3-C5)
  • 7 building game pieces
  • Neighborhood Notes success poster
  • Print release
  • How to Play tutorial video

You will get the digital file to print and laminate (optional) for your music studio in both letter size (US) and A4 size (international).

Music Game Club members will also get:

  • Neighborhood Notes activity sheets in 2 sizes: US Letter & A4
  • A3 & Poster-sized game boards
  • Note Chart
  • Tutorial videos with bonus gameplay ideas

Membership is only open twice a year. Check out our membership page here for more details.

Why Your Students Will Love Neighborhood Notes Treble & Bass Clef Note Game – Printable

Neighborhood Notes takes a twist on the card game “Spoons” and is a speed treble & bass clef note reading game.

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Levels

Elementary, Intermediate

Pages: 18

Theory Concepts

Note Reading, Grand Staff, Line Notes, Space Notes

Product Type

Printable

Studio License

This purchase is for single-teacher studio owners. If you’d like to purchase for a multi-teacher studio, contact us below.

How to Play Neighborhood Notes Music Theory Game

  • You will use one less building token than the number of players you have (4 players use 3 buildings). Place buildings on the board in their matching place (e.g. fire station at fire station).
  • Shuffle the note cards. Deal each player 4 cards.
  • Choose one person to be the dealer. Sit in a circle if possible.
  • Play like Spoons.◦
    • Each player tries to match 4 notes
      • 2 bass F’s and 2 treble F’s
      • 2 bass Middle C’s and 2 treble Middle C’s
      • See alternative gameplay ideas for more options
    • The dealer begins by taking one card off the deck to have 5 cards in their hand. They will remove one card and pass it face down to the player on their left.
    • Each player picks from the cards the former player has discarded and discards to the next person on their left.
    • If the dealer runs out of cards, they can pick up from the last player’s discard pile.
  • When a player has 4 of a kind, they will grab a building from the gameboard to claim points.
  • How to win:
    • Players must be strategic in order to get their 5 points! If needed, keep track of score on a separate piece of paper.
    • The game can be won in as few as 2 rounds, but can also last several more rounds.

Easy Gameplay Goal: First player with 5 or more points wins.

Harder Gameplay Goal: First player to get exactly 5 points wins.

Alternate Game Play with Neighborhood Notes

  • For 5-8 players: Print 2 decks of cards (to have 64 total cards). Matches can either be 4 of the exact same note (all treble F’s) or 4 paired notes (2 bass F’s, 2 treble F’s).
  • For young players: print 2 decks of cards so they can match exact notes (e.g. 4 treble clef E’s).
  • To make the gameplay longer or shorter, change the number of points for winning.

 

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